Thursday, April 21, 2011

Sony's PSP Go Mistakes.

With the coming demise of the PSP Go, people keep assuming that the
price and lack of UMD-to-Digital transfer was what killed the
handheld, but I believe it was more minute and subtle decision flaws
that did it in.

Mistake No. 1 was to debut the device at E3, where there were hardcore
gamers present, leading to mistake No. 2, aiming for the iPOD crowd
but directly addressing said hardcore gamers, who were expecting
something more serious for the PSP line-uo. No. 3 was keeping it in
close ties to the rest of PSP products, especially with the omission
of the ability to transfer UMD games to digital format. The last
mistake was not marketing it enough as a novelty item for casuals,
whom of which it would've been better suited for.

If Sony would've avoided those four mistakes, then this blog post
wouldn't be happening, IMO.

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